Spyro Reignited Trilogy-hoodlum [updated] Jun 2026

Not all feedback has been glowing. Some players noted that the PC port shipped with certain bugs: one reviewer encountered an issue where the character would slide uncontrollably until the frame rate was locked to 60 FPS, and a specific level required reducing the frame rate further to 30 FPS to remain playable. Others found the gameplay repetitive, arguing that each level follows a similar pattern without meaningful mechanical evolution. The boss fights have also drawn criticism for being overly simplistic, with each boss typically defeated by simply charging and breathing fire three times.

: Improved lighting, textures, and foliage compared to the original console remasters. About HOODLUM Spyro Reignited Trilogy-HOODLUM