Years later, the Voss siblings live in the same city but on opposite sides of fate. Silas runs a modest mortuary and restorative workshop where he repairs relics and restores the dignity of the dead. He uses the grimoire’s rites sparingly: small animating gestures, aids to passing, careful stitches of bone and memory. His work is slow, lawful, and disciplined; each ritual underscored by oath and measurement. He believes necromancy is a covenant: the dead are clients, and the living must respect their terms.
(restart the event using a time machine or fresh run):
Every action during this 3-day event must prioritize passive damage generation and strict resource conservation.
Ignore the Bridge after hour 4. Your only job is to cycle Cannons -> Damage -> Soldiers -> Shields.
Years later, the Voss siblings live in the same city but on opposite sides of fate. Silas runs a modest mortuary and restorative workshop where he repairs relics and restores the dignity of the dead. He uses the grimoire’s rites sparingly: small animating gestures, aids to passing, careful stitches of bone and memory. His work is slow, lawful, and disciplined; each ritual underscored by oath and measurement. He believes necromancy is a covenant: the dead are clients, and the living must respect their terms.
(restart the event using a time machine or fresh run):
Every action during this 3-day event must prioritize passive damage generation and strict resource conservation.
Ignore the Bridge after hour 4. Your only job is to cycle Cannons -> Damage -> Soldiers -> Shields.