def produce_equipment(self, equipment, quantity=1): production_cost = equipment.production_cost * quantity if self.money >= production_cost: self.money -= production_cost for _ in range(quantity): self.equipment_stock.append(equipment) print(f"Produced quantity equipment.name(s). Remaining money: $self.money") else: print("Insufficient funds.")
Instantly boosts your cash reserves, allowing you to upgrade your base without waiting on oil drills.
while true do -- Find a player to sell to local targetPlayer = players:GetPlayerByUserId(players:GetPlayerIds()[math.random(1, #players:GetPlayerIds())])
def produce_equipment(self, equipment, quantity=1): production_cost = equipment.production_cost * quantity if self.money >= production_cost: self.money -= production_cost for _ in range(quantity): self.equipment_stock.append(equipment) print(f"Produced quantity equipment.name(s). Remaining money: $self.money") else: print("Insufficient funds.")
Instantly boosts your cash reserves, allowing you to upgrade your base without waiting on oil drills. war tycoon script
while true do -- Find a player to sell to local targetPlayer = players:GetPlayerByUserId(players:GetPlayerIds()[math.random(1, #players:GetPlayerIds())]) war tycoon script